Needless to say I was intrigued. Next time we were both online, I got to face this "new best deck" across the virtual battlefield. I proceeded to get beaten by said deck - and hard. Granted, this is not an unusual experience for me. Still, I was impressed. I immediately set aside the decks I had been working on and began testing with this new one instead.
Although this isn't the version he initially showed me (or even the one I eventually played), I believe that this is probably the strongest version of this deck, now known as Junk Enchantments:
The deck's concept is simple and straightforward, yet remarkably powerful. It functions similar to a Hexproof archetype, save that instead of relying on Hexproof creatures, you instead make use of the special qualities of the Bestow mechanic that essentially prevent you from getting two-for-one'd if your opponent destroys the target of the Bestow Aura prior to it resolving. Ethereal Armor is clearly the most powerful card in the deck, followed by Auramancer, Read the Bones, and Hopeful Eidolon.
The strength of the deck is its flexibility. You can go slow and play the value game very well
with Auramancer, Read the Bones, and Bestow, or you can explode with a Turn 1
Hopeful Eidolon, Turn 2 double Ethereal Armor. However, conserving your Ethereal Armors is probably the wiser course of action, as they just get better as the game goes on.
Anyway, despite my initial enthusiasm, I have had nothing but trouble with this deck in two weeks of tournament play in Monday Pauper Deck Challenge. I have a record of 2-5 with the deck, and have seen it lose just about every way possible. I suspect that this is, at least in part, a combination of bad play, bad luck, and some less-than-optimal builds, rather than a true reflection on the deck itself. Still, it's been brutal for me.
So what do you think? Is this archetype viable? Or was it just a gimmick whose initial success was more due to its novelty than any real strength? As always, I'd love to hear your thoughts. Thanks for reading!