Once again this week in the MPDC League it was all about the Energy. Congratulations to AEFabricio, who took his own version of the Temur Energy deck from last week to an undefeated 5-0 record in Week Two of the MPDC League Season 4. This is all the more impressive considering that the field of players continues to grow, with 21 total participants for this week. For his version, AEFabricio added two very interesting artifacts that give the deck added reach in the long game and synergize quite well with its overall strategy. Let's look at his list:
As I mentioned, the biggest difference between the two lists is the inclusion of Decoction Module and Fabrication Module. The former guarantees that you'll have a steady supply of Energy, while also allowing you to return your creatures to hand to generate even more. The other one makes the steady supply of Energy even more potent, giving you a +1/+1 counter for each time you generate one or more points of Energy. And, if you have nothing better to do with your mana, you can spend four to generate a single point of it (of course granting you another +1/+1 counter in the process). Additionally, the deck relies upon 2 copies of Trophy Mage to allow you to fetch whichever of these two Artifacts is more helpful at that moment, making it very likely you'll have access to them whenever you need it.
Of course, to make room for these Artifacts, you have to give up a significant number of other cards. Gone entirely are Ahn-Crop Crasher, Abrade, and Blossoming Defense, with 2 fewer copies of Rogue Refiner as well.
This version also has a very different Sideboard plan. Blossoming Defense shows up as a 2-of here, as does Appetite for the Unnatural. Beyond that, you have Manglehorn for additional Artifact hate, Fiery Cannonade as mass removal, Magma Spray for spot removal and some Graveyard Recursion hate, and By Force as a silver bullet against other Artifact-token decks.
If you've played with or against both versions of this deck, I'd love to hear your feedback about which you think is better and why. But it's clear that Energy strategies have become the dominant factor in the MPDC League right now, for better or for worse. In fact, I've got my own version that I've been playing with, and I hope to write about that next time.
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