Showing posts with label Writers of the Future. Show all posts
Showing posts with label Writers of the Future. Show all posts

Tuesday, November 18, 2014

David Farland on How to Win Writing Contests

A couple weeks ago, I mentioned that I had earned an Honorable Mention in the Writers of the Future Contest earlier this year. Currently, David Farland is serving as the Coordinating Judge for this contest, which means that he is primarily responsible for going through the "slush pile" of entries and separating out those that are worth further consideration. Given that this is one of the largest and most prestigious contests in genre fiction, Farland's advice on writing is well worth considering.

Last week, he sent out a long-winded E-mail to those on his mailing list entitled "How to Win Writing Contests - and Big Publishing Contracts." You can read the full document here (and sign up for said mailing list), but for those who'd rather just get the highlights, I thought I would summarize it for you here.

He starts off with this preamble:

Recently, several people have asked me to share my list. I no longer have that original document, but here is a list of things that I might consider in creating a story that I want to use as an entry to a contest—or for a novel that I want to submit to a publisher.

First, a word of warning. When I was very young, perhaps four, I remember seeing a little robot in a store, with flashing lights and wheels that made it move. To me it seemed magical, nearly alive. My parents bought it for me for at Christmas, and a few weeks later it malfunctioned, so I took a hammer to it and pulled out the pieces to see what made it work—a battery, a tiny motor, some small colored lights, cheap paint and stickers.

Your story should feel magical and alive. It should be more than the sum of its parts. So as I list these parts, be aware that a great story is more than any of these.

Farland then offers advice on four major story elements. Following each blurb, he offers an almost exhaustive checklist of questions to ponder for each of these elements.
  1. Setting - My goal with my settings is to transport the reader into my world—not just through the senses, but also emotionally and intellectually. I want to make them feel, keep them thinking. This can often be done by using settings that fascinate the reader, that call to them.
  2. Characters - I want my characters to feel like real people, fully developed. Many stories suffer because the characters are bland or cliché or are just underdeveloped. We want to move beyond stereotypes, create characters that our readers will feel for. At the same time, we don’t want to get stuck in the weeds. We don’t want so much detail that the character feels overburdened and the writing gets sluggish.
  3. Conflicts - One of the surest ways to engage our audience is through conflicts. When a conflict is unresolved, and when the audience is waiting breathlessly for its outcome, the reader’s interest will become keen. They’ll look forward to the resolution unconsciously, and may even be thinking, “Oh, this is going to be good!” That state of arousal is called “suspense,” and it’s perhaps the most potent element of a tale.
  4. Themes - Themes in the story might be called the underlying philosophical arguments in your tale. A story doesn’t need to have a theme in order for it to be engaging. Likeable protagonists undergoing engaging conflicts is all that you need in order to hold a reader. But a tale that tackles a powerful theme will tend to linger with you much longer. Indeed, such tales can even change the way that a reader thinks, persuade him in important arguments. Shakespeare made every story an argument, and the “theme” was the central question to his tale.
Finally, Farland offers a few thoughts on the more mechanical elements of writing, including style, prose, and structure.

If you're really looking to craft a great piece of writing, delving into all of these areas is guaranteed to make your final product much better.

Thursday, November 6, 2014

Honorable Mention in Writers of the Future

It's been about a year and a half since I mentioned the Writers of the Future contest. This is an ongoing annual contest that seeks aspiring writers in the science fiction and fantasy genre to submit a short story up to 17,000 words in length. Four times a year cash prizes are awarded for the top three submissions in that quarter, and at the end of the year all twelve stories are considered for the grand prize of $5000. Winning 1st place in any of the four quarters also earns the author a publication deal in their annual Writers of the Future anthology. If you're interested in all the details, you can find out all about it here.

Why do I bring this up? Because I was recently awarded an Honorable Mention in the Writers of the Future contest for my short story "Geist in the Tower Chapel." In each quarter, out of all the submissions, only approximately 5-10% earn this distinction, so this is a pretty big deal for me, even if though my piece wasn't even a finalist, much less in the top three. Best of all, I got a beautiful certificate to honor this accomplishment:



While I will not be publishing the full story on my blog (at least not until I've exhausted other publishing opportunities), you can read the original short version from which this latest piece was crafted, which I published earlier this year right here on my blog.

If you are an aspiring writer in the fantasy or science fiction genre, I highly recommend entering this contest. Only writers without any major publications are allowed to enter, and almost every author who wins the contest goes on to secure a major publication deal. And best of all, it's completely free to enter. What do you have to lose?

Tuesday, April 23, 2013

Quicksilver

About a year ago, I first heard about the Writers of the Future contest after listening to a lecture by Eric James Stone. Given that so many authors have had earned their big break by being winning this contest, it seemed a no-brainer for me to try my hand at short stories and see if I could achieve a decent finish and improve my craft along the way.

My very first story idea actually came to me basically as this pitch: What if an orc came to Gondor to destroy the One Ring? Now, obviously I didn't actually write that story set in the Lord of the Rings universe. But a dark-skinned foreigner carrying a sentient silver talisman entered into the city seeking to destroy his burden by delivering it to a powerful artificer known as the Iron Mage. Upon entering the Iron's Mage forge, he meets up with a young child, and together they journey through the tower to destroy the talisman.

Unfortunately, the story did not do well, and was simply rejected without comment.

In retrospect, this should not have surprised me. While I still think the writing itself was good, the story is simply too cliched to do well in that sort of contest. Rather than being original, it plays too much with the original concepts from Lord of the Rings without really telling them in a totally fresh and unique way.

Still, I think it is an enjoyable story, and one that I would enjoy sharing with my readers. So feel free to download it right here. And after you read it, I'd love to hear your thoughts on it. See you next time.