Better late than never right? Here, at last, is my much delayed metagame snapshot for the month of December in Standard Pauper. With the holiday season, this month only featured three weeks of events, and with our typical end of season slump, the final SPDC of the year failed to reach the minimum number of players to actually count. This left me with five events to consider as I put together this snapshot, each of which included a Top 4 playoff.
The finalists within this events accounted for 12 distinct archetypes, touching all five colors but centered around the Sultai colors of Blue, Black, and Green. Interestingly enough though, all of these archetypes can really be grouped into four different categories: spell-based Control decks, "Big" creature decks (typically with a sacrifice sub-theme), Orzhov Aura-recursion decks, and Vehicle decks (which tended to be Red and/or Black, sometimes splashing Blue or White). Of special note is that December also included a full ban on Self-Assembler, leaving players free to innovate without having to worry about that card's dominance in the format. Let's take a closer look at each of these four categories.
1. Coming into the month, Izzet Control was the archetype to beat, but its popularity waned as the month progressed. In fact, this deck never finished better than second place (in SPDC 35.08 and 09), but a Grixis variation did take the trophy in SPDC 35.08, piloted by MisterMojoRising. Of course, it's arguable whether it even belongs in this same category, since it primarily relied upon card advantage and Black removal spells, rather than direct damage, as its primary win condition.
2. Sultai Control has been the other major archetype in the format for quite some time, primarily built around the Emerge sacrifice abilities of It of the Horrid Swarm and Wretched Gryff combined with the raw power of Pulse of Murasa. While most early builds were actually straight Simic, the ability to augment the deck with Black removal tended to make these decks much more successful in the long run. Some builds also were more sacrifice focused, primarily utilizing Altar's Reap, Bloodbriar, and/or Bone Splinters to good effect. Moromete captured the only 1st place trophy for this category in SPDC 35.09 with a somewhat different variation that played Byway Courier and Moldgraf Scavenger as additional ways of taking advantage of the Emerge theme of this archetype.
Interestingly enough, in this same event are two other decks that I also included in this category. These decks weren't built around the archetype-defining Emerge creatures at all, but instead went for a more aggressive stance with efficient beaters like Brazen Wolves, Kessig Dire Swine, and Riparian Tiger, or included creatures that had their own sacrifice synergies like Blisterpod, Gavony Unhallowed, and Voracious Null. Yet another build swapped White for Blue, giving the deck access to Ninth Bridge Patrol, Thraben Inspector, and Unruly Mob. However, none of these variations made more than a single appearance in the playoffs.
3. Perhaps the most successful archetype in the month of December was Orzhov Auras, which captured the trophy in MPDC 35.08 and 35.10, with two other Top 4 finishes. JackSlagel's build from 35.08 is pretty typical, utilizing Boon of Emrakul, Choking Restraints, and Dead Weight as removal spells that can be recurred with Ironclad Slayer while also getting additional use out of Prophetic Prism and Vessel of Ephemera with Aviary Mechanic.
4. Finally, our last category is all about Renegade Freighter and Sky Skiff, the Common Vehicles from Kaladesh that rely upon other creatures to activate them. As I mentioned above, there was a lot of variation on which colors supported this deck best, ranging from the single-colored MonoBlack all the way to the three color Mardu. But it was Bubalix's Rakdos build that took the only trophy for this category in MPDC 35.09, combining them with aggressive creatures like Makindi Sliderunner and Thriving Grubs and setting up a lethal combo of either Built to Smash or Rush of Adrenaline into Uncaged Fury for a surprise alpha strike.
Let me extend a special thanks to everyone who participated in these events in the month of December and especially all those who made their voice heard in regards to Self-Assembler. My hope is that the metagame continues to be relatively healthy and enjoyable for everyone as we move closer to the release of Aether Revolt. And if you've never joined us for one of our Standard Pauper events, I encourage you to browse over to PDCMagic.com for all the information and then come join us on Sunday at 12:00pm EST / 5:00pm GMT in the #SPDC channel or on Monday at 2:00pm EST / 7:00pm GMT in the #MPDC channel. Hope to see you then!
Showing posts with label moromete. Show all posts
Showing posts with label moromete. Show all posts
Tuesday, December 27, 2016
Thursday, November 24, 2016
The Week of November 20th in Standard Pauper
Happy Thanksgiving to all my readers in the United States. Even though it's Turkey Day, after falling way behind last week, I wanted to make sure I got my weekly Standard Pauper metagame update out in a timely fashion this week, so here we are. Attendance continues to be on a slow decline, and it's hard not to think that the growing frustration with Self-Assembler isn't somehow too blame. More about that in a bit. Anyway, neither SPDC nor MPDC had enough players this week to cut to a Top 8, so there are only eight deck that survived into the playoffs. Let's take a look.
Esper Artifacts was the big winner this week, accounting for half of the decks in consideration. Moromete's build took 2nd place in both events this week, with both Storm_blade and JackSlagel finishing in the Top 4 with similar builds. Interestingly enough, Storm_blade's build tried to have it all, splashing into Green for a lone Pulse of Murasa, with two more in the Sideboard as well as three copies of Root Out. But in all four decks, it's the recursion value generated by Aviary Mechanic and Ironclad Slayer that makes these decks so good.
First place in SPDC this week was won once again by DrChrisBaker playing MonoRed, which utilizes its aggressive creatures and Madness cards like Fiery Temper to push through for damage while quickly refueling with both Cathartic Reunion and Tormenting Voice. But the deck also includes the controversial Flame Lash, a card that is very difficult to get online unless one is willing to invest in the Planeswalker deck for Kaladesh.
Meanwhile, first place in MPDC went to AlwaysFace's Sultai Control, which adds Black to the mix of the more typical Simic Big Stuff deck popularized by littlefield and Storm_blade to give the deck not only a significant removal suite but also some potential for sacrifice synergies as well. This newest iteration included Prophetic Prism, a card that is increasingly popular thanks to its ability to cycle, turn on Artifact synergies, and fix for colors all at a very reasonable cost.
The other two entries completing the eight decks in the playoffs was littlefield's aforementioned Simic Big Stuff and an Izzet Spells deck piloted by frycek.
Not surprisingly, all these decks included a full playset of Self-Assembler. While I personally am still unconvinced that this card deserves to be banned, I do think its presence is discouraging a lot of players from participating. To that end, as I announced at MPDC this week, I think we should implement a one-week ban on the card and see what difference that makes in the metagame. I will be reaching out to DrChrisBaker and rremedio1 to coordinate our efforts so we can get data from both tournaments. More on that as soon as I have confirmation on the temporary ban.
Special thanks to this great community that keeps this format alive! You guys are the reason that I'm still playing this game!
Esper Artifacts was the big winner this week, accounting for half of the decks in consideration. Moromete's build took 2nd place in both events this week, with both Storm_blade and JackSlagel finishing in the Top 4 with similar builds. Interestingly enough, Storm_blade's build tried to have it all, splashing into Green for a lone Pulse of Murasa, with two more in the Sideboard as well as three copies of Root Out. But in all four decks, it's the recursion value generated by Aviary Mechanic and Ironclad Slayer that makes these decks so good.
First place in SPDC this week was won once again by DrChrisBaker playing MonoRed, which utilizes its aggressive creatures and Madness cards like Fiery Temper to push through for damage while quickly refueling with both Cathartic Reunion and Tormenting Voice. But the deck also includes the controversial Flame Lash, a card that is very difficult to get online unless one is willing to invest in the Planeswalker deck for Kaladesh.
Meanwhile, first place in MPDC went to AlwaysFace's Sultai Control, which adds Black to the mix of the more typical Simic Big Stuff deck popularized by littlefield and Storm_blade to give the deck not only a significant removal suite but also some potential for sacrifice synergies as well. This newest iteration included Prophetic Prism, a card that is increasingly popular thanks to its ability to cycle, turn on Artifact synergies, and fix for colors all at a very reasonable cost.
The other two entries completing the eight decks in the playoffs was littlefield's aforementioned Simic Big Stuff and an Izzet Spells deck piloted by frycek.
Not surprisingly, all these decks included a full playset of Self-Assembler. While I personally am still unconvinced that this card deserves to be banned, I do think its presence is discouraging a lot of players from participating. To that end, as I announced at MPDC this week, I think we should implement a one-week ban on the card and see what difference that makes in the metagame. I will be reaching out to DrChrisBaker and rremedio1 to coordinate our efforts so we can get data from both tournaments. More on that as soon as I have confirmation on the temporary ban.
Special thanks to this great community that keeps this format alive! You guys are the reason that I'm still playing this game!
Thursday, September 15, 2016
The Week of September 11th in Standard Pauper
After a week hiatus from my weekly blog entry, today I'm back with another metagame update for Standard Pauper. As always, I'm looking at the decks that made it past the cutoff in our two weekly Standard Pauper events (SPDC on Sunday and MPDC on Monday) and identifying trends, cards to watch out for, and any other information that seems relevant. This week only MPDC had enough players for Top 8 (just squeaking by with the minimum of 15), so we're only looking at 12 decks this time around. So let's get started!
SPDC was all about Izzet Spells, which claimed three out of the four spots, including both the 1st and 2nd place trophies. While these two decks weren't identical, they were very close, and I would say that DownByTheRiverside's build is more or less the stock version of this archetype. Izzet didn't fare nearly as well in MPDC, accounting for only one of the Top 8 decks, but that could simply be because only two out of the fifteen players chose that particular deck.
The first place trophy in MPDC in fact went to bibbob playing the Tremors deck, which as you may recall is a Gruul build that wins using a combination of tokens and Impact Tremors as well as a bunch of burn spells. This deck has a decent matchup against Izzet Control, but bibbob was the only player among both tournaments to select this deck. But apparently it was the right choice!
Moromete took 2nd in MPDC with a different variant of the 4 Color Pulse Control deck that took first place two week's ago, which is much closer to a Temur deck that splashes Black for Vulturous Aven and a few additional removal spells post-Sideboard. It also looks to have simpler color requirements overall, making it a bit easier to play.
The rest of the decks included two Top 8 finishes by chula and olstyn with an Orzhov Auras build, a repeat of Storm_blade's winning deck from last week, two Dimir decks (one a Control build by beatnik bobby, while the other a Midrange Flyers by rremedio1), and one unknown deck, since this player neglected to actually enter his decklist.
With the the online release of Kaladesh only about a month away and the subsequent rotation in Standard, the metagame is about as diverse as I've seen it, with winning decks found using all five colors in running the full spectrum between Aggro and Control. Izzet Spells continues to be the most important deck overall, so whatever you choose to play, it's important for that matchup to be winnable. But otherwise, there is certainly quite the variety of decks to choose from, with no other deck clearly rising above the others. This is definitely one of my favorite things to see in the Standard Pauper metagame!
If you're interested in more information about these decks, I encourage you to check out my Standard Pauper Deck Tech series over at PureMTGO, where I normally feature the previous week's 1st place deck from MPDC. Thanks for reading.
SPDC was all about Izzet Spells, which claimed three out of the four spots, including both the 1st and 2nd place trophies. While these two decks weren't identical, they were very close, and I would say that DownByTheRiverside's build is more or less the stock version of this archetype. Izzet didn't fare nearly as well in MPDC, accounting for only one of the Top 8 decks, but that could simply be because only two out of the fifteen players chose that particular deck.
The first place trophy in MPDC in fact went to bibbob playing the Tremors deck, which as you may recall is a Gruul build that wins using a combination of tokens and Impact Tremors as well as a bunch of burn spells. This deck has a decent matchup against Izzet Control, but bibbob was the only player among both tournaments to select this deck. But apparently it was the right choice!
Moromete took 2nd in MPDC with a different variant of the 4 Color Pulse Control deck that took first place two week's ago, which is much closer to a Temur deck that splashes Black for Vulturous Aven and a few additional removal spells post-Sideboard. It also looks to have simpler color requirements overall, making it a bit easier to play.
The rest of the decks included two Top 8 finishes by chula and olstyn with an Orzhov Auras build, a repeat of Storm_blade's winning deck from last week, two Dimir decks (one a Control build by beatnik bobby, while the other a Midrange Flyers by rremedio1), and one unknown deck, since this player neglected to actually enter his decklist.
With the the online release of Kaladesh only about a month away and the subsequent rotation in Standard, the metagame is about as diverse as I've seen it, with winning decks found using all five colors in running the full spectrum between Aggro and Control. Izzet Spells continues to be the most important deck overall, so whatever you choose to play, it's important for that matchup to be winnable. But otherwise, there is certainly quite the variety of decks to choose from, with no other deck clearly rising above the others. This is definitely one of my favorite things to see in the Standard Pauper metagame!
If you're interested in more information about these decks, I encourage you to check out my Standard Pauper Deck Tech series over at PureMTGO, where I normally feature the previous week's 1st place deck from MPDC. Thanks for reading.
Labels:
beatnik bobby,
Bibbob,
chula,
DownByTheRiverside,
Izzet,
Metagame,
moromete,
MPDC,
olstyn,
PureMTGO,
SPDC,
Standard Pauper,
Tremors
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