Thursday, January 7, 2016

Standard Pauper Double League Video by Bobgar

Hard to believe, but this week is the final week of Swiss rounds in Phase 2 of the Standard Pauper Double League. With only 30 players in the second phase, all of the 4-1s or better will qualify for the Top 8, along with two other players with a 3-2 record. From what I've heard, Izzet variants continue to be the most popular archetype, but other top contenders are Azorius and Rakdos, along with a sprinkling of others.

Today, I want to highlight the excellent videos produced by Bobgar, otherwise known as Kevin Kohler, of his matches in Phase 2 of the League. You can find his channel here, along with a playlist here of all his matches in Phase 2. This week, he recorded his match against afreeAk, both of whom are playing Izzet and were 4-0 going into this week. Check out his video below:


Thanks so much Bobgar for recording your matches, and congrats to afreeAk for being the only player to go 5-0 in the Double League. Over the next few weeks, I'll have lots more to report back as the Double League comes to a close. Thanks for reading.

And as a reminder, if you have suggestions on content for this blog, please let me know in the comments below. Thanks so much!

Tuesday, January 5, 2016

What I'm Working On

As we enter into a new year, I thought I would take a few minutes to write about the projects I'm currently working on and remind my readers about the opportunity to help guide what I will be writing about for the future.

I'm currently reading a hard science fiction novel called Solar Express by L.E. Modestitt, Jr., which I will be writing a review for as soon as I finish it. I am also working on an article for PureMTGO covering the Finals of Phase One of the Standard Pauper Double League, which I hope to have submitted later this week and published next Monday (you can find the videocast of the matches here, in case you want a sneak peek). My wife and I also received several new boardgames for Christmas, including Dead of Winter and Barony, which I am also planning on reviewing in the near future.

So, as a reminder, I would love to hear about what you would like to see on this blog. Read over this post from last week, and respond in the comments. Also, if you're looking for ways to support this blog, you can do so in one of three ways:
  1. Send money directly via Paypal using the "Donate" button in the right-hand column.
  2. Support indirectly by starting any purchases on Amazon.com by clicking on the "Shop Now at Amazon" link, also in the right-hand column.
  3. When shopping at MTGOTraders.com, let them know that you heard about them from "Writer Adept."
Happy New Year from me and my family. I wish you all the best in the upcoming year!

Thursday, December 31, 2015

Double Elimination Finals

As I mentioned in my previous post, the Finals for the Standard Pauper Double League ended up going to three matches, which is something that I believed was possible in a Double Elimination format. However, it has come to my attention that my understanding of how this played out is not typical. So I thought I would take some time to post about how this particular variation works, and then use it to get some feedback from the players in Phase Two to make sure everyone is on the same page.

So, most of you are familiar with how Double Elimination tournaments work. Quite simply, you play until you've lost two matches, and then you're eliminated. At your first loss, you move to the so-called "loser's bracket," where you only play against other people who have lost a game. Meanwhile, those without a loss continue to play in the "winner's bracket," until both brackets have played out. Then, the two surviving players are paired against one another in the finals.

Typically, since the remaining player in the winner's bracket has not lost a match, he or she is not immediately eliminated if they lose the finals match, since that is their first loss. Instead, in that case, both players must play out a second match to determine who is the winner. And here is where the confusion or discrepancy came from.

The final match can play out in three different scenarios. First, the player from the winner's bracket (henceforth abbreviated W) wins the match; in that case, the finals is over, and W is the winner. Second, the player from the loser's bracket (abbreviated L) wins the match; in that case, since that is W's first loss, W and L play out a second match. If L wins that second match, then the finals is over, and L is the winner. So far, nothing controversial here. This is exactly how I understand the rules to work.

But it is in the third scenario where the confusion arises. In this case, L wins the first match, and thus W and L play in a second match. This time, W is the winner of that match. So what happens next? On the one hand, L now has two losses, and thus some would argue that the finals is over and W is the winner. On the other hand, both W and L have won a match during the finals, resulting in somewhat of a tie.

This third scenario is exactly what happened in the match between ZombieNeko and tikimunkee. Once both players had won a match in the finals (with tikimunkee winning the first and ZombieNeko winning the second), I asked them to play out a third match to determine the winner. For whatever it is worth, this is the way that Double Elimination tournaments have worked in the past for MPDC, even before I was the host. I believed at the time that this was normal practice.

Also, for whatever it is worth, this does NOT take away the advantage that the player in the winner's bracket should have. Remember, if W wins the initial match, then the finals is over. L still has to win two matches in order to be the winner. The only difference is that if W drops the first game, then W has to win the next two matches to become the champion.

So here's the question: in the third scenario (W loses the first match but wins the second), with both players having won a match during the finals, is the finals over with W getting the win. Or should the players have to play one final match to determine the winner? While I think this variant is better, I recognize now that it is not as widely used as I thought.

While you're welcome to voice your opinion below, I will be asking all of the players in Phase Two of the Double League to E-mail me back and let me know which way they would prefer. Thanks so much, and sorry for the lengthy post.

Wednesday, December 30, 2015

Jund Allies

Phase One of the Standard Pauper Double League wrapped up yesterday, with ZombieNeko's Jund Allies deck being crowned the winner. The final match actually went to a 'best-of-three' matches, with both players dropping a match before ZombieNeko came from behind to take 1st place. I was able to record all three matches, and I am working on a article for PureMTGO with full decklists and commentary on the match. But for today, I thought I would offer a quick preview of the winning decklist:


When I first previewed the Allies from Battle for Zendikar, I was pretty skeptical that there was enough power level to make a dedicated Allies build work. But in this case I am glad to be proven wrong, although technically the Allies is only a small part of what makes this deck work. Tajuru Stalwart in a three color deck is an excellent 3/4 for 3, while the combination of Kalastria Healer and Kalastria Nightwatch makes the latter a very powerful card. The deck also benefits from the excellent Elvish Visionary, the late game value of Valakut Invoker, and the best of the new Landfall creatures in Valakut Predator. The deck also has just enough card draw, combat tricks, and removal to help clear the way when need be or survive against early game aggression.

Have you played with or against this deck? If so, what do you think of it? Let me know in the comments below.

Also, don't forget that I am seeking feedback on what topics YOU would like to see me write about in the upcoming year. Please let me know by commenting on the linked post. Thanks so much!

Sunday, December 27, 2015

Blogging Moving Forward

So this post is several days late. I apologize, but as I mentioned previously, travel and my holiday schedule is making it difficult to get these done in a timely fashion. I should have been  more proactive about scheduling so as to avoid this issue. Speaking of which...

As we approach the end of another year, I find myself rethinking how I want to use this blog space moving forward. Rest assured that despite all the turmoil that Standard Pauper has gone through over the past few months, I certainly intend to continue writing about the format, especially as new cards come into Standard.

But beyond that, I am curious as to what my readership would enjoy reading about. In the past, I've covered everything from fantasy authors to espresso to board games to writing tools. I know from the feedback I've received that many of you have enjoyed my looks at other video games, and that is certainly something I will continue to promote. However, I would love to hear what else you would enjoy reading about.

Specifically...
  1. What have been some of your favorite posts or topics outside of Magic?
  2. Do you prefer shorter or longer posts?
  3. How often do you prefer to see content on Standard Pauper vs. other topics?
  4. Would you enjoy seeing guest posts from other bloggers?
Please take some time and share your thoughts in the comments below. I've done my best to remove most of the restrictions on comments to allow as many of you as possible to share. Thanks!

Wednesday, December 23, 2015

Medieval Demographics Made Easy

I'm going to be traveling for Christmas and New Years, so my blog posts may be a bit sporadic over the next couple weeks. Rest assured I will do what I can to get two posts in each week, but the timing may not be as consistent as normal. Sorry about that.
 
Between my halting endeavors at writing fantasy and my resurgent involvement in Dungeons and Dragons, I am always on the lookout for helpful resources when it comes to world-building. Today I want to highlight one such resource - an article entitled "Medieval Demographics Made Easy," written by one S. John Ross. In this article, Ross looks at real world examples of medieval demographics and then uses those examples to extrapolate what an pseudo-European fantasy setting might look like.

The articles examines several key factors for world-building:
  1. Population Density - in other words, how many people (on average) live within a square mile of the kingdom in question. 
  2. Population of the Cities, Towns, and Villages - in other words, given that population density, how many cities, towns, and villages would be expected, and what would the population of those settlements be.
  3. Merchants and Services - in other words, given the population of a particular settlement, what kinds of goods and services would be available there. After some general guidelines, the article looks in more details about agriculture, castles, law enforcement, institutions of higher learning, and livestock.
Not only does Ross provide all this information is a condensed yet easy-to-read format, but he even includes some dice rolls to bring some random numbers to these otherwise mundane calculations, making it feel all the more like something you'd find in a roleplaying rule book. He also includes a bibliography and some other resources for those who would like to delve deeper into the subject.

So next time you've got some questions about what medieval demographics might look like, you've got an easy resource at your fingertips!

Saturday, December 19, 2015

Deck Flashback: Kuldotha Hawk, Take Two

Earlier this week, Jacob Wilson of ChannelFireball posted a decklist and videocast of a Classic Pauper deck he ran through a recent Pauper League he entitled Pauper Jeskai. Its built around a card advantage engine of recurring artifacts that draw you a card through Kor Skyfisher and Glint Hawk in order to power out a massive suite of burn spells. It also utilizes several White staples from the original Zendikar block, including Journey to Nowhere, Kor Sanctifiers, and Lone Missionary, along with a splash for the perennial most-powerful Common, Mulldrifter. Here's the full decklist, in case you're curious:


Interestingly enough, the deck is highly reminiscent of one of my favorite Standard Pauper decks from long ago, a build known as Metalhawk, that relied on many of the same synergies and strategies for its own victory plan. Just look at the similarities!


Given how absurdly high the power level is in Classic Pauper in comparison to Standard Pauper, it's great to see these cards seeing play in tournament-level Pauper. If you're interested in what makes the Standard Pauper version work, check out this old video of mine below:


Enjoy, and thanks for reading!