Instead I am talking about the recent success in Standard Pauper of a mono Blue Aggro / Control deck that goes by a variety of different names, including The Blue Horde, Diving Mage, or even Blue Flying Army. While a quick glance at these different decklists shows some interesting variations, each of these decks utilize of a powerful force of Blue creatures and back them up with various Control elements to overwhelm an opponent and hold onto the advantage until he or she is defeated.
For the sake of discussion, let's take a quick look at the winning deck from MPDC 21.04.
There are several things worth pointing out here:
- With the exception of the excellent Frostburn Weird, all of the creature in the main deck have (or will have) Flying.
- The deck has a high number of permission spells, including 10 counters, card draw, bounce, and even singleton copies of Hands of Binding and Mizzium Skin.
- Notice too how the deck supports the permission spells, with plenty of options for relevant Instants or creatures with Flash to cast when you hold up mana for a counterspell but don't end up casting it during your opponent's turn.
- Finally, the Sideboard allows the deck to slide from Aggro/Control into a build with an even greater emphasis on Control.
So what do you think of the deck? Have you played it or against it yet? Do you agree that it has a strong game against Flicker decks? What are its weaknesses?
Thanks for reading.